Silent Ronin - a remake of my old concept for Dota 2: https://cli.co/SILENCER_RONIN
I participated as a 3D concept artist and a texture artist for the original color variation;
All 3D pipeline and 2nd texture variation were implemented by: https://www.artstation.com/stanislavmarakulin
Also thanks to Joe Pikop for the nice Substance Painter shader https://www.artstation.com/somuchmonsters
Base model by Valve.